The Happy Friar interviews Kai-Li of World of Padman
Published on PlanetQuake.com (US) | January 21st, 2012
“I think there are many lessons learned but one of them definitely is: if you want to release a game commercially start developing like it is a commercial project.”
A very detailed interview from The Happy Friar with Kai-Li about the recently released 1.6 patch for World of Padman. It’s about the team behind it, the difficulties in trying to commercialize the game and, of course, the version 1.6. The interview is directly accessible via PlanetQuake.com.