News

TrashMap CTL (beta) Highlights

TrashMap CTL at last

12 years ago the CTL version of Kai’s TrashMap was supposed to be released with WoP 1.6. Unfortunately, nothing came of it because the sheer size of the map threatened to exceed the limits of the engine. A large map for more than two dozen players requires a lot of items such as weapons, power-ups, […]

20th Anniversary of the PadMod 20 Years Feature

20 years of PadMod: World of PADMAN

It’s hard to believe, but 20 years ago today World of PADMAN was born as a modification for Quake 3 Arena, Happy Birthday! After two and a half years of hard development work, the first beta version was released on June 18th, 2004. It contained 11 maps, six player models with a total of 14 […]

Revised menu in WoP 1.7 Highlights

ENTE revises the menu for WoP 1.7

Even though it’s been a few months since our last news post, the development of World of PADMAN 1.7 has not come to a standstill and despite some interruptions, a lot has happened in the meantime. We are currently approaching the 90% completion mark and our repository on Github now shows over 1,300 commits since […]

The Real PadMod Title News

2024 will be a WoP year

Welcome to 2024, we hope you had a good start into the new year and were able to sleep in a little. This year will certainly be a WoP year, because on the one hand, the development of WoP 1.7 has made a decent leap forward in recent weeks and months with a status of […]

OpenGL2 power Highlights

A little bit of OpenGL2 power

Thanks to ioquake3, World of PADMAN gets a little more graphics power and OpenGL2 will be the new standard renderer in the upcoming version 1.7, which gives us the opportunity to modernize the graphics of WoP discreetly, even if we will not use all possibilities. Besides high dynamic range rendering and tone mapping with auto […]

New music packs by neurological Highlights

New music by Neurological

Nicola Capecci aka Neurological produced the album “Painted Death” back in 2009 especially for World of PADMAN, which has been part of the standard installation since WoP 1.5. The soundtrack initially comprised seven, later nine unique tracks from the metal genre mixed with elements of hard rock. World of PADMAN 1.7 will now include new […]

WoP 1.7 widescreen HUD and HD icons Highlights

Widescreen HUD and HD icons

The widescreen HUD for World of PADMAN has finally been implemented and will be released with version 1.7. It is important to note that at the time of the WoP standalon in 2007, the 4:3 and 5:4 aspect ratios were still widely used in the desktop sector and the widescreen format only began to establish […]

Three new game types for WoP 1.7 Highlights

Three new game types for WoP 1.7

Somehow 3 is the number of the hour, because World of PADMAN 1.7 will have three new game modes ready for you if everything goes according to plan. We already reported on Freeze Tag back in the spring. The game mode known from the XMAS mod has been given icy effects for all weapons in […]

The extended game options menu Highlights

The extended game options menu

World of PADMAN 1.7 will feature an extended game options menu. In contrast to the one- to two-page menus of the previous versions, the extended menu offers all options on a total of four pages. To be able to navigate through all pages, MonsterPad has finally received a speech bubble with buttons. The H.U.D. page […]