Articles by Kai-Li

Gamescom 2010 News

WoP-Members visited the Gamescom in Cologne

Last week we visited Gamescom, the biggest international gaming expo of Europe which once again opened its gates in Cologne. But we were attending it for the first time and joined the gaming masses on Saturday with doomdragon, Kai-Li and ENTE, with the latter including his children. We were just visitors at the expo but […]

Mapping

Adding a flare effect to the light texture

In this tutorial I would like to show you how to create a light emitting texture with an already existing or self-made glare effect, a so-called flare. But before you start, you should make sure that you have installed and configured the Q3Map2 compiler at least in version 2.5.16 and the GtkRadiant 1.4 or newer […]

Mapping

Using footstep sounds

In this tutorial I would like to show you how to use different footstep sounds in your map according to your textures. But before you start, you should make sure that you have installed and configured the Q3Map2 compiler at least version 2.5.16 and the GtkRadiant 1.4 or newer for World of Padman. With older […]

Mapping

Adding a lens reflection effect to the environment box

In this tutorial I would like to show you how to add an existing lens reflection effect to the environment box of your map. But before you start, you should make sure that you have installed and configured the Q3Map2 compiler at least in version 2.5.16 and the GtkRadiant 1.4 or newer for World of […]

Mapping

Converting brushwork from a map into an ASE map object

In this tutorial I want to show you how to convert your self-created brushwork from a map file into an ASE file as a map object. But before you start you should make sure that you have installed and configured the Q3Map2 compiler at least version 2.5.16 and the GtkRadiant 1.4 or newer for World […]

Entity misc_model mit ASE-Format und Key spawnflag 4 für die Lichtberechnung Mapping

Handling map objects

In this tutorial I would like to show you how to insert and customize map objects in your map. I will confine myself here to the common formats MD3 and ASE. But before you get started, you should ensure that you have World of Padman installed correctly in the current version. Also the Q3Map2 compiler […]

Music pack cover in-game view Other

Create a music pack

In this tutorial I would like to show you how to add your own music to the internal jukebox of World of Padman. So if you are a music artist or if you have a band, why not creating a custom music pack for World of Padman to spread your music all over the [PAD]Community. […]

Mapping

Install and configure GtkRadiant 1.5

In this tutorial I would like to show you how to install and configure the level editor GtkRadiant 1.5 on Windows and to configure it for World of Padman. But before you start, make sure that you have World of Padman correctly installed in the current version. With older versions, errors could occur when using […]

Painted Death by Neurological News

Painted Death music pack re-released

Nicola Capecci aka Neurological added two new tracks to his WoP music pack Painted Death and re-released it this week. Now it has 9 complete tracks. The new songs Respawn and Water Horizon fits very well with the album concept and ensures a strong mix of Metal and Hardrock. To update the pack simply download […]