Q3Map2Build

Mapping

Using footstep sounds

In this tutorial I would like to show you how to use different footstep sounds in your map according to your textures. But before you start, you should make sure that you have installed and configured the Q3Map2 compiler at least version 2.5.16 and the GtkRadiant 1.4 or newer for World of Padman. With older […]

Mapping

Converting brushwork from a map into an ASE map object

In this tutorial I want to show you how to convert your self-created brushwork from a map file into an ASE file as a map object. But before you start you should make sure that you have installed and configured the Q3Map2 compiler at least version 2.5.16 and the GtkRadiant 1.4 or newer for World […]