Radiant

Mapping

Create a map for Capture The Lolly

In this tutorial I want to show you what you need to get your map ready for the game mode Capture The Lolly. But before you start you should make sure that you have installed World of Padman version 1.5 or higher. Older versions do not support this game mode. I assume that you know […]

Mapping

Create a map for Spray Your Color

In this tutorial I want to show you what you need to get your map ready for the game type Spray Your Color. But before you start you should make sure that you have installed the latest version of World of Padman. I’m assuming that you know what Spray Your Color is and know how […]

NetRadiant 1.5 Mapping

Install and configure NetRadiant 1.5

In this tutorial I would like to show you how to install the level editor NetRadiant 1.5 on Windows and configure it for World of Padman. But before you start, you should make sure that you have installed World of Padman in the current version correctly. With older versions you might encounter errors when using […]

Mapping

Create a map for Big Balloon

In this tutorial I want to show you what you need to make your map ready for the game type Big Balloon. But before you start you should make sure that you have installed World of Padman version 1.6 or higher. With older versions some of the things described here will not work or only […]

Mapping

Insert weapons, markers and ammunition

In this tutorial I want to show you how to insert weapons, weapon markers and ammunition bottles into your map and how to adjust settings. But before you start you should make sure that you have installed the latest version of World of Padman. With older versions before WoP 1.5 especially the implementation of weapon […]

Entity target_speaker mit Key targetname und Spawnflag global aktiviert Mapping

Handling sound effects

In this tutorial I would like to show you how to handle sound effects. But before you start, make sure that you have installed World of Padman correctly in the current version. With older versions, errors could occur when using this tutorial. Supported file formats Actually, the id-Tech3 engine used in Quake 3 Arena only […]

Mapping

Adding a flare effect to the light texture

In this tutorial I would like to show you how to create a light emitting texture with an already existing or self-made glare effect, a so-called flare. But before you start, you should make sure that you have installed and configured the Q3Map2 compiler at least in version 2.5.16 and the GtkRadiant 1.4 or newer […]

Mapping

Using footstep sounds

In this tutorial I would like to show you how to use different footstep sounds in your map according to your textures. But before you start, you should make sure that you have installed and configured the Q3Map2 compiler at least version 2.5.16 and the GtkRadiant 1.4 or newer for World of Padman. With older […]

Mapping

Adding a lens reflection effect to the environment box

In this tutorial I would like to show you how to add an existing lens reflection effect to the environment box of your map. But before you start, you should make sure that you have installed and configured the Q3Map2 compiler at least in version 2.5.16 and the GtkRadiant 1.4 or newer for World of […]