Radiant

Entity target_speaker mit Key targetname und Spawnflag global aktiviert Mapping

Handling sound effects

In this tutorial I would like to show you how to handle sound effects. But before you start, make sure that you have installed World of Padman correctly in the…

Entity misc_model mit ASE-Format und Key spawnflag 4 für die Lichtberechnung Featured

Handling map objects

In this tutorial I would like to show you how to insert and customize map objects in your map. I will confine myself here to the common formats MD3 and…