In this tutorial I would like to show you how to install and configure the level editor NetRadiant 1.5 on Windows and to configure it for World of Padman. But before you start, make sure that you have World of Padman correctly installed in the current version. With older versions, errors could occur when using this tutorial.
The NetRadiant is based on the source code of GtkRadiant 1.5 and consistently continues its development. Aside of several game packs of other id-Tech3 based games, it also provides a current version of the Q3Map2 compiler, which receives further development regarding stability and bug fixing. In the meantime the NetRadiant offers in my opinion more functions and comfort than the GtkRadiant. There are separate tutorials for fans of other Radiant versions:
For example, you can download the NetRadiant from Ingar’s Projects webseite as a 7z archive. There are also packages for other operating systems as well as valuable hints and further tutorials in English.
NetRadiant 1.5 for Windows (32 bit)
( 6,3 MB | netradiant-20150621-win32.7z | MD5: 36644ef2ddf9e60d2d40285047d683a9 )
Since the NetRadiant does not have its own installation routine, you have to unpack the level editor into a folder of your choice. For this you need the pack program 7-Zip, which you also need to download and install. Once done, you can right-click on the 7z archive to select the Extract files option and unzip it to a folder of your choice (here: C:\Users\Kai\Modding\Tools). It automatically creates a subfolder for the program files of the level editor and therefore does not need to be created by you.
WoP Game Support
For the NetRadiant to work with World of Padman, you will need the archive files WoP radiant files.zip and WoP mapping files.zip we have prepared for you. Since WoP 1.5 they are already stored in the installation directory under XTRAS\editing files, so there is no extra download necessary anymore. The files may receive some updates from time to time, but then are always delivered with a new releases of WoP.
In the first step unzip WoP radiant files.zip directly into the installation folder of NetRadiant (here: C:\Users\Kai\Modding\Tools\NetRadiant-20150621-win32). Please note, that the subdirectories in the archive must be properly unpacked too. After that, as shown in the following figure, the subdirectories games, wop.bspc and wop.game should appear in your target folder.
In the second step unzip WoP mapping files.zip into your World of Padman installation directory (here: C:\Games\World of Padman). It will install a script and sample maps for the different game modes, which should make it easier for you to work on your own maps later on. Now you should find new subfolders like maps and scripts in your wop subfolder (here: C:\Games\World of Padman\wop). An accompanying readme file with further information in English is enclosed with the ZIP file. All map objects and environment boxes used by us (skyboxes) are already included in the WoP installation and no longer need to be installed separately. Related paths to work faster in NetRadiant can be found in the specially created catalogs.
If you want to update from an older version of the NetRadiant and strange problems occur, it may be helpful to delete the directory (here: C:\Users\Kai\AppData\Roaming\NetRadiantSettings) with the existing NetRadiant settings.
Now you can start the NetRadiant for the first time. In the displayed dialog Global Preferences you should now be able to select World of Padman in the drop-down list. I recommend you to enable the option Enable Logging and to disable the option Show Global Preferences, if you only want to create maps for World of Padman. If you keep the last option enabled, you will be able to decide by yourself on every start up of NetRadiant for which of the supported games you want to create a map.
If the correct path to the World of Padman installation can not be found at first attempt, you must manually specify it (here: C:\Games\World of Padman\wop). This is the folder where the wop.exe file is located.
Now the NetRadiant should open normally with the default settings and look like shown in the following figure.
If you also face the error message Unable to find default tag file C:/Users/…/wop.game/shadertags.xml. No tag support. in the console, you can easily remove it by automatically generating a corresponding file via the main menu under Plugins > ShaderPlug > Create tag file.
Since the level editor is now set up correctly for World of Padman, you can make other settings as you wish in the main menu under Edit > Preferences…. If you are using the NetRadiant for the first time, I recommend the following settings:
- Interface > Layout: enable the third option of Windows Layout to activate the four-window layout.
- Display > Entities: enable the option Show Light Radii to visualize the light range of the light entities.
- Settings > Brush: enable the option Always use caulk for new brushes to apply the caulk texture on every new created brush by default.
- Settings > Grid: Set Default grid spacing to 1 to use a finer grid by default.
- Settings > Camera: disable the option Enable far-clip plane to see the complete map by default, if the level editor runs smoothly enough.
- Settings > Orthographic: enable the option Display size info to show by default the dimensions of the currently selected brush.
- Settings > Clipper: enable the option Clipper tool uses caulk to apply the caulk texture on every new created surface by default, while using the Clipper tools.
- Settings > Build: enable the option Enable Build Process Monitoring to see progress in the console while compiling the map from the build menu.
- Settings > Build: enable the option Stop compilation on leak to stop and cancel the compilation process automatically when a leak error is found.
- Settings > Texture Browser: Set the option Load Shaders at Startup to Common to preload at least the much-used common shaders at startup.
A restart of the editor is now necessary. After that, the editor should look like this.