2010

1on1 mapping contest

At the moment there are a lot of mappers in the WoP forum, especially new ones. This is why there will be a mapping contest. The aim of the contest is to create a map which can be played in a 1 on 1 tournament. The contributions should be visually attractive, with good playability. Details […]

Instagib clan cup by HF

At the moment the community is getting pepped up! Recently, there was a PadDay almost every second Sunday. Now, HF is planning an Instagib clan cup, the first in a long time. It will be on the weekend of Friday evening 21st to Sunday 23rd of May. All rounds will be played in the Instagib […]

Clan forum in the WoP forum

A new update is available in the WoP forum now, because here you can find a new clan meeting forum. It is placed in the [Pad]Community area. You can get the latest events like clan cups or new memberships there. A list of all current Clans is also available. Furthermore, it is possible to ask […]

Join the PadDay

In the last time, the PadDay has become quite a frequent event and of course we do not want this to change. Therefore a PadDay is, after a two-weak break, going to be played again on this Sunday at 7pm GMT. This time, we will mainly be playing on classic maps and on the server […]

Mapping

Adding a lens reflection effect to the environment box

In this tutorial I would like to show you how to add an existing lens reflection effect to the environment box of your map. But before you start, you should make sure that you have installed and configured the Q3Map2 compiler at least in version 2.5.16 and the GtkRadiant 1.4 or newer for World of […]

Mapping

Converting brushwork from a map into an ASE map object

In this tutorial I want to show you how to convert your self-created brushwork from a map file into an ASE file as a map object. But before you start you should make sure that you have installed and configured the Q3Map2 compiler at least version 2.5.16 and the GtkRadiant 1.4 or newer for World […]

Entity misc_model mit ASE-Format und Key spawnflag 4 für die Lichtberechnung Mapping

Handling map objects

In this tutorial I would like to show you how to insert and customize map objects in your map. I will confine myself here to the common formats MD3 and ASE. But before you get started, you should ensure that you have World of Padman installed correctly in the current version. Also the Q3Map2 compiler […]

Music pack cover in-game view Other

Create a music pack

In this tutorial I would like to show you how to add your own music to the internal jukebox of World of Padman. So if you are a music artist or if you have a band, why not creating a custom music pack for World of Padman to spread your music all over the [PAD]Community. […]

Mapping

Install and configure GtkRadiant 1.5

In this tutorial I would like to show you how to install and configure the level editor GtkRadiant 1.5 on Windows and to configure it for World of Padman. But before you start, make sure that you have World of Padman correctly installed in the current version. With older versions, errors could occur when using […]